Added level mods and updated sprite imports
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@@ -0,0 +1,24 @@
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://roger-roger/effects/pop-4.png" type="Texture" id=1]
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[ext_resource path="res://roger-roger/effects/pop-3.png" type="Texture" id=2]
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[ext_resource path="res://roger-roger/effects/pop-1.png" type="Texture" id=3]
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[ext_resource path="res://roger-roger/effects/pop-2.png" type="Texture" id=4]
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[ext_resource path="res://scripts/pop.gd" type="Script" id=5]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 3 ), ExtResource( 4 ), ExtResource( 2 ), ExtResource( 1 ) ],
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"loop": true,
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"name": "pop",
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"speed": 8.0
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} ]
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[node name="Pop" type="AnimatedSprite"]
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position = Vector2( 0, -40 )
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scale = Vector2( 7, 7 )
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frames = SubResource( 1 )
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animation = "pop"
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script = ExtResource( 5 )
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[connection signal="animation_finished" from="." to="." method="_on_Pop_animation_finished"]
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