Added level mods and updated sprite imports

This commit is contained in:
Nathan Anderson
2022-08-04 18:05:48 -06:00
parent 417044bfda
commit 7843bf2b8d
19 changed files with 288 additions and 114 deletions
+11 -1
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=2]
[gd_scene load_steps=15 format=2]
[ext_resource path="res://roger-roger/runningSprites/Rogers5.png" type="Texture" id=1]
[ext_resource path="res://roger-roger/runningSprites/Rogers4.png" type="Texture" id=2]
@@ -10,6 +10,8 @@
[ext_resource path="res://roger-roger/runningSprites/RogersStart.png" type="Texture" id=8]
[ext_resource path="res://scripts/player.gd" type="Script" id=9]
[ext_resource path="res://roger-roger/mrRogers.png" type="Texture" id=10]
[ext_resource path="res://roger-roger/chevron_pointer.png" type="Texture" id=11]
[ext_resource path="res://scenes/UI.tscn" type="PackedScene" id=12]
[sub_resource type="CapsuleShape2D" id=2]
radius = 13.0
@@ -48,3 +50,11 @@ playing = true
[node name="Camera2D" type="Camera2D" parent="."]
current = true
[node name="ChevronSprite" type="Sprite" parent="."]
position = Vector2( 0, -111 )
scale = Vector2( 3, 3 )
texture = ExtResource( 11 )
[node name="GUI" parent="." instance=ExtResource( 12 )]
position = Vector2( -640, -481 )