Added level mods and updated sprite imports
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+15
-17
@@ -4,20 +4,19 @@
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[ext_resource path="res://roger-roger/chadHouse.png" type="Texture" id=2]
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[sub_resource type="CapsuleShape2D" id=3]
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radius = 12.2857
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height = 2.57142
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radius = 12.4286
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height = 4.85714
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[sub_resource type="RectangleShape2D" id=4]
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extents = Vector2( 86, 63.5 )
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[sub_resource type="ConvexPolygonShape2D" id=6]
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 3.5, 2 )
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[sub_resource type="RectangleShape2D" id=5]
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extents = Vector2( 142.5, 73.1641 )
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[node name="House" type="Node2D"]
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script = ExtResource( 1 )
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 0, -125 )
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position = Vector2( 7, -125 )
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scale = Vector2( 5, 5 )
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texture = ExtResource( 2 )
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@@ -26,19 +25,18 @@ collision_layer = 4
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collision_mask = 7
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[node name="CollisionShape2D" type="CollisionShape2D" parent="HouseBody"]
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position = Vector2( -7, -90 )
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position = Vector2( -4.76837e-07, -90 )
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scale = Vector2( 7, 7 )
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shape = SubResource( 3 )
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="HouseBody"]
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position = Vector2( -6, -49.5 )
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shape = SubResource( 4 )
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position = Vector2( 0, -49 )
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shape = SubResource( 6 )
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[node name="DoorBody" type="StaticBody2D" parent="."]
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scale = Vector2( 7, 7 )
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collision_layer = 4
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collision_mask = 2
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[node name="DoorArea2D" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DoorBody"]
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position = Vector2( -0.857143, 1.57143 )
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shape = SubResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DoorArea2D"]
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position = Vector2( 0, 36.836 )
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shape = SubResource( 5 )
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[connection signal="body_entered" from="DoorArea2D" to="." method="_on_DoorArea2D_body_entered"]
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