Added level mods and updated sprite imports

This commit is contained in:
Nathan Anderson
2022-08-04 18:05:48 -06:00
parent 417044bfda
commit 7843bf2b8d
19 changed files with 288 additions and 114 deletions
+15 -17
View File
@@ -4,20 +4,19 @@
[ext_resource path="res://roger-roger/chadHouse.png" type="Texture" id=2]
[sub_resource type="CapsuleShape2D" id=3]
radius = 12.2857
height = 2.57142
radius = 12.4286
height = 4.85714
[sub_resource type="RectangleShape2D" id=4]
extents = Vector2( 86, 63.5 )
[sub_resource type="ConvexPolygonShape2D" id=6]
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 3.5, 2 )
[sub_resource type="RectangleShape2D" id=5]
extents = Vector2( 142.5, 73.1641 )
[node name="House" type="Node2D"]
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, -125 )
position = Vector2( 7, -125 )
scale = Vector2( 5, 5 )
texture = ExtResource( 2 )
@@ -26,19 +25,18 @@ collision_layer = 4
collision_mask = 7
[node name="CollisionShape2D" type="CollisionShape2D" parent="HouseBody"]
position = Vector2( -7, -90 )
position = Vector2( -4.76837e-07, -90 )
scale = Vector2( 7, 7 )
shape = SubResource( 3 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="HouseBody"]
position = Vector2( -6, -49.5 )
shape = SubResource( 4 )
position = Vector2( 0, -49 )
shape = SubResource( 6 )
[node name="DoorBody" type="StaticBody2D" parent="."]
scale = Vector2( 7, 7 )
collision_layer = 4
collision_mask = 2
[node name="DoorArea2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="DoorBody"]
position = Vector2( -0.857143, 1.57143 )
shape = SubResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="DoorArea2D"]
position = Vector2( 0, 36.836 )
shape = SubResource( 5 )
[connection signal="body_entered" from="DoorArea2D" to="." method="_on_DoorArea2D_body_entered"]