Lots of polish things and wrapping up all three levels

This commit is contained in:
Nathan Anderson
2022-08-08 15:32:57 -06:00
parent c7d42e09ce
commit 09eada305d
176 changed files with 3068 additions and 403 deletions
+2 -2
View File
@@ -3,8 +3,8 @@ extends Node2D
onready var sprite := $Sprite
const SpriteAsset = {bush1 = "bush1", bush2 = "bush2", tree = "tree", lamppost = "lamppost"}
export var SPRITE_ASSET := SpriteAsset.bush1
const SpriteAsset = {bush1 = "bush1", bush2 = "bush2", tree = "tree", lamppost = "lamppost", stopsign = "stopsign"}
export var SPRITE_ASSET := SpriteAsset.tree
func _ready() -> void:
if SPRITE_ASSET in SpriteAsset: