Lots of polish things and wrapping up all three levels
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+39
-2
@@ -1,7 +1,9 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://assets/trolley-lg.png" type="Texture" id=1]
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[ext_resource path="res://scripts/trolley.gd" type="Script" id=2]
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[ext_resource path="res://assets/trolley.wav" type="AudioStream" id=3]
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[ext_resource path="res://assets/smoke.png" type="Texture" id=4]
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[sub_resource type="CircleShape2D" id=4]
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radius = 172.29
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@@ -9,10 +11,14 @@ radius = 172.29
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 38, 10 )
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[sub_resource type="Gradient" id=5]
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offsets = PoolRealArray( 0.133152, 0.782609, 0.942935 )
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colors = PoolColorArray( 0.143419, 0.143419, 0.143419, 1, 0.34375, 0.34375, 0.34375, 1, 0.631373, 0.631373, 0.631373, 0 )
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 44.5, 8.25 )
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[node name="Trolley" type="KinematicBody2D"]
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[node name="Trolley" type="KinematicBody2D" groups=["pausable", "plays_audio"]]
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collision_layer = 4
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script = ExtResource( 2 )
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@@ -29,6 +35,29 @@ collision_layer = 0
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position = Vector2( -1, -41 )
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shape = SubResource( 2 )
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[node name="SmokeParticles" type="CPUParticles2D" parent="."]
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position = Vector2( -145, -12 )
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amount = 24
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lifetime = 10.0
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preprocess = 10.0
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explosiveness = 0.07
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randomness = 0.95
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lifetime_randomness = 0.36
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texture = ExtResource( 4 )
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direction = Vector2( -1, -0.1 )
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spread = 7.85
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gravity = Vector2( 0, -20 )
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initial_velocity = 160.0
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initial_velocity_random = 0.13
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angular_velocity = -6.61
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angular_velocity_random = 1.0
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damping = 8.71
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angle = 231.2
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angle_random = 1.0
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scale_amount = 10.18
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color_ramp = SubResource( 5 )
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hue_variation_random = 1.0
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 0, -70 )
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scale = Vector2( 6, 6 )
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@@ -43,5 +72,13 @@ polygon = PoolVector2Array( 172, -5, 198, 106, 150, 106, 122, 127, 74, 109, 46,
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position = Vector2( 0, -2.25 )
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shape = SubResource( 3 )
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[node name="Timer" type="Timer" parent="."]
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource( 3 )
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pitch_scale = 0.99
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max_distance = 800.0
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[connection signal="body_shape_exited" from="TrolleySurroundingArea" to="." method="_on_TrolleySurroundingArea_body_exited"]
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[connection signal="body_entered" from="TrolleySeatArea" to="." method="_on_TrolleySeatArea_body_entered"]
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[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
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