Lots of polish things and wrapping up all three levels
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@@ -1,11 +1,42 @@
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://scripts/level_controller.gd" type="Script" id=1]
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[ext_resource path="res://scenes/game_screen_text.tscn" type="PackedScene" id=2]
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[node name="Master" type="Node2D"]
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script = ExtResource( 1 )
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[node name="EndTimer" type="Timer" parent="."]
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[node name="GameTimer" type="Timer" parent="."]
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wait_time = 2.0
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one_shot = true
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[connection signal="timeout" from="EndTimer" to="." method="_on_EndTimer_timeout"]
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[node name="GameScreenText" parent="." instance=ExtResource( 2 )]
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[node name="ColorRect" parent="GameScreenText" index="0"]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 1290.0
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margin_bottom = 963.0
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[node name="VBoxContainer" parent="GameScreenText/ColorRect" index="0"]
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margin_right = -65.0
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margin_bottom = -58.0
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[node name="HeaderText" parent="GameScreenText/ColorRect/VBoxContainer" index="0"]
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margin_left = 287.0
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margin_right = 887.0
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margin_bottom = 225.0
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[node name="BodyText" parent="GameScreenText/ColorRect/VBoxContainer" index="1"]
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margin_left = 287.0
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margin_top = 229.0
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margin_right = 887.0
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margin_bottom = 855.0
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text = "As Mr. Rogers, you need to help your neighbors find their houses and make it back to the trolley before it leaves you in the land of make-believe.
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Good luck neighbor!"
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[connection signal="timeout" from="GameTimer" to="." method="_on_GameTimer_timeout"]
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[connection signal="done_reading" from="GameScreenText" to="." method="_on_GameScreenText_done_reading"]
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[editable path="GameScreenText"]
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