[gd_scene load_steps=2 format=2]

[ext_resource path="res://assets/bush2.png" type="Texture" id=1]

[node name="Bush1" type="Node2D"]
position = Vector2( -527, 252 )

[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, -2.99988 )
scale = Vector2( 5, 5 )
texture = ExtResource( 1 )
